mind flayer variants

Despite this, they retain a facade of quiet calmness, and rarely show their true feelings. All mind flayers are naturally psionic and have the following powers in common. Confronting such mindless creatures can even be traumatizing to some of them. Alhoons are generally pariahs in illithid society because they go against most illithids' eventual goal; to merge with the Elder Brain, both physically and psionically. Your size is MediumSpeed. This unmorphed larvae is known as Neothelids. Dragon magazine once published a template for use in creating an illithidae creature, for use with the 1st Edition of the Advanced Dungeons & Dragons game. Representatives of the various Creeds organized themselves in "Elder Concords", which, under the auspices of the elder brain, coordinated the colony's various activities. These specimens act as nobles in illithid society, and possess six long tentacles instead of the normal four. Ulitharids are created from tadpoles much like standard illithids; fewer than 0.1% become ulitharids, and it is impossible to determine whether a tadpole will become an ulitharid until ceremorphosis is complete. Far Realm[9]The Underdark[1] The illithid, commonly known as the mind flayer, is an aberrant humanoid best recognized by its tentacled mouth, which it uses to suck out and consume humanoid brains. When you finish the short rest or long rest, you gain 1 temporary hit point for every 2 unused psi point you had. The ustilagor or intellect devourer continues to count as one of your thralls.

Illithids also have other psionic powers, generally telepathic in nature, although their exact effects have varied over editions.

[1] Dwellers of deep Underdark areas, these alien humanoid-looking beings sought to expand their dominion over all other creatures, controlling their minds to use them as hopeless slaves and devouring their brains for sustenance. Average lifespan 5e Gelatinous cube,

Undercommon[4]Deep Speech[1]Qualith[1] However, mind flayers revered two manifestations of psionic ideals in a form resembling worship. In addition to the small array of mind-affecting spells that every illithid had at its disposal to take control of its prey, they also frequently employed a powerful mind blast to affect a multitude of foes.

You start with the following equipment, in addition to the equipment granted by your background: Choose one of the Mind flayer Archetypes. Most notably, however, they were not controlled by the elder brain. Mindflayers, also known as illithids, are evil and sadistic aberrations, feared by sentient creatures on many worlds across the multiverse due to their powerful innate psionic abilities.

Currently, the illithids are in a period of intense study and experimentation, gathering knowledge of all sorts that will enable them to eventually reconquer the universe and hold it for good. Dont let RAW get in the way of your fun.

Their archenemies are the githyanki and the githzerai, descendants of the rebellious slaves who destroyed their empire millennia ago. Uchuulon 16. They are described as encountered alongside with drow, driders and grimlocks.

Is its realm truly extinct?

You cannot create a spell slot that exceeds the Slot Level indicated in the Arcanist Spellcasting table. Medium

Individual mind flayers primarily seek to acquire items which improve their defensive ability or enhance their intellect. Levitate (3 psi).

Its fingers and toes are capped with sharp nails, although despite appearances these are made from soft cartilage and do not serve well as weapons. Alignment The spell slot remains until you use it or finish a long rest. [65], Other scholars dismissed the origin myths of illithids as a mutant breed of humans, instead believing that they might have originated in the Far Realm, (referred to as the "Outside" in the Sargonne Prophecies,)[62] or at least had been warped by it. Mindflayers are humanoid in appearance, but with an octopus-like head with four tentacles surrounding a lamprey-like mouth. This would all change with the coming of Gloomwing, a former orthlox Black Dragon that joined with the Brethren, the cult followers of Maladar an-Desh, Lord of Wizards. That got me thinking about other combinations. Black robes are common, with tall neck frills, and sometimes adorned with skulls, armored plates, or cloaks sewn no doubt from the hide of some subterranean creature. Your Intelligence increases by 2 and your Charisma increases by 1.Age. Lawful evil When doing so, it takes a few mindflayers with it and seeks to establish a new colony in a distant location from the original. [17] Mind flayer eyes were extremely sensitive to bright light, and they considered it painful, a characteristic that some githyanki scholars attributed to the fact that their alien anatomy focused light in a strange way. Trapper, Shrieker, Their skin is purplish blue to gray-green and covered in mucus, and is very sensitive to sunlight. Illithids regularly conduct raids on all sentient settlements to acquire new thralls,[16] because their existing stock of sentient thralls do not breed fast enough to satisfy their food and labor needs.

Mearls, Mike, Stephen Schubert, and James Wyatt. A number of illithids also make their home in the drow city of Erelhei-Cinlu, due to the presence of a well-known mind flayer research center. Unfortunately, the mind flayers were overconfident, and failed to notice when the gith began to evolve resistance to their psionic control. Cryptic fragments of information on their origin appear in such ancient texts as the Sargonne Prophecies. Press J to jump to the feed.

[2], Illithids were capable of speaking Undercommon and Deep Speech but preferred telepathic communication. You can not be detected by magical means against your will. Denied the possibility of ever merging with the Elder Brain, such outcasts often seek their own immortality through undeath, becoming alhoons. When you do so, roll 20d4. You cannot multiclass into the mind flayer class. They hate magic.

The mind flayer mind knew only negative emotions, only finding fulfillment in the angry and sadistic act of consuming a brain. Diet It's fun to think about though. Obliviax, Urophion

You have advantage on saving throws against cantrips and 1st-level spells.Tentacles. Eye color(s) Illithid society possess the ability to craft a variety of magic items. Yaggol are a breed of barbaric and deprived mind flayers that can be found in enclaves deep in jungles. It is written in four parallel lines which are intended to be read simultaneously, and is a written interpretation of telepathic communication. Solid white[10] As a Mind Flayer you gain the following class features.

Additionally, there were reports of mind flayers capable of controlling other by power of suggestion. The target has disadvantage on the next Wisdom or Intelligence saving throw they make before the end of their next turn. The surviving parastic tadpoles are inserted into the body of a humanoid captured for this purpose, which burrows its way into the individual's brain, growing over the course of one week until it completely replaces the victim's brain.

Beginning at 10th level, your size becomes Large. Homeland(s)

DMing. Spell Slots As a bonus action, you can spend psi points to create spell slots that you can use to cast your arcanist spells, as well as other spells you are capable of casting.

They are also known to interfere with politics on the surface world, influencing rulers peoples with psychic control and propaganda. You may put the brains of creatures that have not been dead for more than 24 hours inside the pool, adding them to the growing mass of grey matter. [59], A smaller sect of mind flayers revered another entity called Maanzecorian. Only some humanoid species are suitable hosts for tadpoles: humans, elves, drow, githzerai, githyanki, grimlocks, gnolls, goblins and orcs. The illithid race itself seemed doomed. Though the gith fought fiercely, they were no match for the psionic might of the mind flayers, and soon they were enslaved. Artwork establishes what would become the creature's iconic appearance, wearing long wizardlike robes with tall collars and adorned with skulls. Most notably, however, they are not controlled by the elder brain. They even wear outfits straight out of Flash Gordon.And yet the fifth-edition Dungeons and Dragons mind flayer feels unsatisfying to me, maybe because, as written, it just isn’t very efficient. Second, choose the criminal background.

Each psionic discipline describes effects you can create with it by spending a certain number of psi points.

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