Get him the infinite droid shield on Nar Shaddaa, do all the upgrades and repairs you can on him in dialogues, and outfit him with the best gadgets. Start building him towards two weapon fighting. Meanwhile, at level 18 (for Hanharr to be level 17, that's the minimum level of your main character) even the lowliest enemies should have 17 base attack bonus, and that increases by 9 every 10 levels: even without any other bonuses, if Hanharr uses Wookie Frenzy (-6) but not Master Dueling (-3) then he has maximum 19 Defense and those enemies have 95% chance to hit him. But since she is a Jedi Consular, she'll be casting buffing and offensive Force powers all day everyday, so it's WIS is where it's at. Edit: Apparently this is less useful than I thought.
Disciple: He starts out with melee feats, improved two weapon fighting and a pretty high STR, DEX (this is the highest), CON and CHAR. 2.2 Sith Assassin 2.3 Sith Lord Once your character has reached level 15 and become sufficiently aligned to the light side (75-100) or dark side (0-25) of the Force (signalled by a scene of Visas and her master), speaking to Kreia will open the following dialog: Can my saved game in KotOR be used for anything in KotOR 2? It was released for Xbox on December 6, 2004, while the Windows version was released on February 8, 2005. Is it safe to mount the same partition to multiple VMs? Give him lightsaber finesse once he gets one, and you are pretty much all set with this guy. I suspect some development artifact here with a planned melee capability, since he starts out with a pretty high 16 STR, that he can use absolutely nothing for. videogame_asset My games. Highest possible STR and CON (since he can't wear armor), two weapon fighting feats, melee feats, your two best swords. Kreia: She starts out with high DEX and CON, so survivability is not a major concern here - what she can't dodge, she'll tough it out. There is a slight dynamic element with him where he can switch his implants on the fly and get different kinds of boni, but this is less important than it sounds. Is there any way to average resistors together to get a tighter overall resistance tolerance? How can I tell companion influence level in KotOR 2? So in battle, he should be using his gadgets and abilites, and repairing friendly droids. Knights of the Old Republic. The game tells you when you gain dark side or light side, and also tells you when you gain or lose influence with your companions, but whilst it gives you a nice graph of your overall light/dark allegiance, there doesn't seem to be any way to tell your total current influence level with your various NPC companions? In my experience, unarmed is kind of a gimmick when you have melee weapons that can be upgraded with a number of extra damage types, so I usually use him as a melee combatant. And those attributes tell us he should be getting up close and personal with two giant vibroswords. Before he becomes a Jedi, put some points into his WIS (and optionally CHR) as well, so he can use Force powers more effectively. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. Asking for help, clarification, or responding to other answers. I used kotor trainer and just did it through cheating basically. For instance, the USM saber mod produces interesting results with T3M4 when you get high influence with him. I could be wrong, but I think enemies will still have 95% chance to hit Hanharr unless you focus solely on Dexterity and Master Dueling, particularly if he uses Wookiee Frenzy (-6 Defense from level 17 onward): at that level, I think he could have maximum 40 Dexterity (+15 Defense) so with Master Dueling (+3 Defense) he could have maximum 28 Defense and gain 1 more at level 24 (+1 Dexterity at levels 20 and 24), and every 8 levels thereafter. New comments cannot be posted and votes cannot be cast. Are websites a good investment? Press question mark to learn the rest of the keyboard shortcuts. It is the sequel to Star Wars: Knights of the Old Republic. When I do get Hanharr, I prefer to level his Dexterity rather than Strength or Constitution. rev 2020.11.4.37941, The best answers are voted up and rise to the top, Arqade works best with JavaScript enabled, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site, Learn more about Stack Overflow the company, Learn more about hiring developers or posting ads with us. Why is the rate of return for website investments so high? Also don't forget about his Remote. T3-M4: Honestly, T3 is a cool sidekick, but requires the upgrades and equipment to become useful. I have not tried it but it's probably worth a shot. Plus if you use Wookie Rage, he gains more Strength and vitality while lowering his defense, so that Dexterity bonus can help mitigate that even more. Since his DEX is low, all of his proficiency with ranged weapons come from his feats, but attribute modifiers always outweigh feats. When he becomes a Jedi Guardian, just switch out his sword with a lightsaber and he can function in the very same capacity - and since he can't wear Jedi robes anyway, just keep him in armor and give him Force powers that aren't restricted by armor. Disappointing that there's no inbuilt way to do this, but glad that the community have stepped up. Why does the VIC-II duplicate its registers? It is important to level up his WIS score quite a bit (he starts pretty low), so he can have a larger Force points pool. A subreddit for fans of BioWare's classic 2003 RPG *Star Wars: Knights of the Old Republic* and Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*. I'm going to be updating the Compendium soon, you should save this and remind me to have you submit it as an answer when the new version goes up.
Ok, I'm on Telos and I just completed the B4-D4 mission. close.
Once Remotes gets his upgrade, he will automatically heal droid companions in your party. Why sister [nouns] and not brother [nouns]? Handmaiden: She starts out with the exact same stats as the Disciple, but her role is much more straightforward and also does not change drastically once she becomes a Jedi.
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